The game was criticized because some of these were still included in the promotional materials, and even on the box of the final released game, but not in the game itself. However, VIS also released a lot of other details in pre-production about the game, including elements, features, characters (such as Evil the Cat being replaced by Professor Monkey-For-A-Head as the boss of the Fear level, and Evil Jim not being present at all) and even entire levels which didn't make it to the final cut of the game (such a circus level, Jim snowboarding, riding his Pocket Rocket, and a level where Jim ant-sized). VIS told the gaming magazines that the third installment would be 3D, just as other popular platforms such as Sonic the Hedgehog series had also recently gone 3D. VIS began working on the game for PC, but never got beyond porting it to any home video game console. ![]() The game then entered a "development hell" for a number of years. ![]() Interplay put the Shiny team onto other projects, and the production of the third Earthworm Jim video game was then handed over to new developer VIS Interactive under Interplay. With the cancellation of the television series, and with Shiny Entertainment being acquired by Interplay Entertainment, David Perry sold the rights to the franchise. Although Shiny had began work on a third video game, it never got past the very earliest stages of pre-production. In the mid-1990s, Shiny Entertainment's Earthworm Jim franchise was strong with two acclaimed video games, an action figure toy line, a comic book mini-series, and an animated television series. One the promoted levels which was cut from the final gameĪnother promoted level which was cut from the final game
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